Smarter because a single mouse click disables SKSE64, and two clicks can completely remove the scripts permanently. First here's is the "Quick and Dirty" method Not recommended. NOT the data folder within Skyrim Special edition. Inside the scripts folder highlight all of the. PEX files and copy them. Then paste them within the Games scripts folder.
Typically located at That's it for the quick, and dirty installation You're done. Right click on skse64loader. You MUST use the skse64loader shortcut to start your game from now on.
Here is the other method, in many ways even simpler than the quick and dirty approach. Right click on the scripts folder and create an archive using your preferred software. WinRar, WinZip, and. Now simply install the archive using which ever manager you are using. No worries about left over files Again, just like the quick and dirty method, you will need to make a shortcut to the SKSE64loader. EXE file, and use it to start your game from now on. MO2 users will find the loader already recognized by MO2 and a binary shortcut to the loader already created for you.
This will allow you to launch the game from your library and for the Steam overlay to function normally. It's that simple Good Gaming. But SKSE is definitely still in development, expect the odd bug or twenty, and be prepared to be forced to update quite a bit SKSE64 is no longer beta, and of course the version numbers in the pics are dated. We use cookies to make wikiHow great.
By using our site, you agree to our cookie policy. Cookie Settings. Learn why people trust wikiHow. Download Article Explore this Article Steps. Tips and Warnings. Related Articles. Author Info Last Updated: September 16, Download SKSE. Download the "7z archive", not the "installer" The self-installer can cause problems, and you'll generally have a much smoother experience if you install the files yourself. Download and install 7-Zip. This is a free archiving program that can open. You can download it from 7-zip.
Extract the SKSE files. A folder will be created in the same location with the extracted files. Find your Skyrim directory. Skyrim requires Steam to install, so you'll need to look in your Steam directory. Open the folder containing the extracted files in another window. You should now have two folders open: your Skyrim game directory and the folder with your SKSE files. Then there is 2. Does this mean to put all files currently in data into? Most mods have a structure of data, not many have a structure of filename, filename, filename data.
Surely MO should be able to handle the few that do? Amd why does it have to be zipped? Is uncompressed an invalid option? I am finding a lot of the explanations a bit confusing. Nothing explicitly says Here how I do it.
These instructions assume you know how to use an archive extractor like 7zip or whatever and that you know the normal proceedure for installing any other mod using Mod Organizer MO in which the DATA folder may not be the top folder. Open the archive with whatever tool you use 7zip, etc.
Then using MO install the DATA folder as you would any other mod this is where I assume you know how to do this and call the mod whatever you like. I use "Skyrim Script Extender". If you are in the right folder before you create this directory you will only see a "scripts" directory. If you do not use that version, do not include that section.
I hope that is fairly clear and simple. There really is no need to create a seperate archive just to install the DATA folder. The structure inside the archive is then:. Mod Organizer puts virtual links only into the SkyrimData folder. Avrie Online. Category: Modding or Configuration. Languages: English.
Guide Index. Where do I get it? SKSE and the mystical memory tweak. Using SKSE in game. Change Log. Well if you're reading this I can safely assume you've added Mods to your game that call for SKSE as a requirement Any mod with an MCM section , or you started having what people tend to call "Random" crashes to desktop CTDs Either that or you've just gotten good advice from veteran Dova.
No matter what brought you here welcome, you made the right call. The installation of SKSE is very simple, and is required by many mods to extend the scripting capabilities of the Skyrim game engine. It is also the current home for the Sheson Memory patch which will significantly reduce the occurrence of CTDs in a modded game. The best place to get the current files are from the source. SKSE installation is very simple.
If you also use the Creation Kit, it installs the required script source files correctly at the same time. Now open that one up as well. This is the home of the memory patch. Right click and select new, text file.
When you go to name it delete the entire name including the. Almost done, we need to add one more thing.
0コメント